About the Workshop

There is mounting evidence acknowledging that embodiment is foundational to cognition. In HCI, this understanding has been incorporated into concepts like embodied interactions and bodily play. However, while embodied cognition suggests a strong connection between motor activity and memory, we find the design of technological systems that target this connection to be largely overlooked. Considering this, we are provided with an opportunity to extend human capabilities through augmenting motor memory. Augmentation of motor memory is now possible with the advent of new and emerging technologies including neuromodulation, electric stimulation, brain-computer interfaces, and adaptive intelligent systems. This workshop aims to explore the possibility of augmenting motor memory using these and other technologies. In doing so, we stand to benefit not only from new technologies and interactions but also a means to further study cognition.

Important Dates

The important dates associated with the workshop’s organization are as follows: 

  • Call out: 11 December 2019
  • Submission Deadline: 11 February 2020
  • Notification Date: 28 February 2020
  • Workshop Day: Saturday 25 April or Sunday 26 April 2020

 

Time Left for Submissions

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Call for Participation

The workshop, Motor Memory in HCI focuses on how memory is tied to the sensorimotor system and embodied experiences of performing actions, a dynamic we refer to here as “motor memory”. Body movement can help us think and learn new information faster by establishing embodied representations of reality. This dynamic is also interpersonal – our own motor memory can shape how we perceive and remember others. When translated to the design of technological systems, this means that not only should we consider that we can learn and memorize motor activity (e.g. motor skills), but that we can also perform motor activity to learn and memorize new information (e.g. gesturing directions).

The workshop aims to shape our understanding of how and in what circumstances movements assist memory. Once understood, it probes the groups to think of how futuristic sensorimotor systems can be designed to augment motor memory.

To apply to the workshop, submit your responses to the questions in this google form: http://tiny.cc/jwpihz. The submission deadlines are February 11th, 2020. The responses will be reviewed by the workshop organizers. Accepted responses will be notified by February 28th, 2020 and the list of participants will be posted on the workshop webpage. Upon acceptance, all accepted participants must register for both the workshop and for at least one day of the conference.

 

You can contact us on hello@motorhci.com if you have any questions.

Topics of Interest

Theory

  • Using Motor Memory in the design of Intelligent Enactive Systems to support declarative memory
  • Drawing from cross-disciplinary literature including cognitive neuroscience, psychology, phenomenology and somaesthetics
  • Using theoretical understandings to direct the design of intelligent systems for augmenting motor memory

Technology

  • Using existing technologies like BCI, EMG, EMS, Haptics, Robotics, Machine learning and human data modeling/behavioral modeling and intelligent agents to physically interface with motor memory

Applications

  • Augmenting motor memory to design towards the extension of human capabilities and learning
  • Augmenting motor memory in games including bodily games, exergames and serious games
  • Designing for health and biomedical applications including rehabilitation and prosthetics
  • Novel UX mechanisms for interacting with motor memory
  • Designing towards humanistic or cyber-human intelligence and human-machine integration

Program & Accepted Participants

TBA

Organisers

Organising Committee
Rakesh

Rakesh Patibanda

HCI Design Researcher (PhD Candidate)

Nathan

Nathan Semertzidis

Brain-Computer Interface

Michaela

Michaela Scary

Designer

Organising Committee
Joseph La Delfa

Joseph La Delfa

PhD Candidate

Mehmet Aydın Baytaş

Mehmet Aydın Baytaş

Interaction Designer

Martin-Niedecken Anna Lisa

Anna Lisa

Senior Researcher

anna.martin@zhdk.ch

Organising Committee
Paul Strohmeier

Paul Strohmeier

Postdoctoral Research Fellow

Bruno Fruchard

Bruno Fruchard

Postdoctoral Research Fellow

Sang-won Leigh

Sang-won Leigh

Assistant Professor

Organising Committee
Elisa D Mekler

Elisa D Mekler

Assistant Professor

Suranga Nanayakkara

Suranga Nanayakkara

Associate Professor

Josef Wiemeyer

Josef Wiemeyer

Professor

Organising Committee
Nadia Berthouze

Nadia Berthouze

Professor

Kai Kunze

Kai Kunze

Associate Professor

Thanassis Rikakis

Thanassis Rikakis

Professor

Organising Committee
Aisling Kelliher

Josh Andres

IBM Research Australia & Exertion Games Lab, Monash University

Kevin Warwick

Elise van den Hoven

Professor

Florian 'Floyd' Mueller

Florian 'Floyd' Mueller

Professor

Organising Committee
Aisling Kelliher

Aisling Kelliher

Associate Professor

Kevin Warwick

Kevin Warwick

Professor

Steve Mann

Steve Mann

Professor

Contact

Contact